5+3 Mess Slimes per fish-pond for a overall of 8. Slight raise to jetpack utmost hover elevation. Removed limitation on quantity of sources/objects that can be in the planet at once. 4 to 16 Potential Items from Extractors (DefauIt 4 to 8). Up to 10 Chickens can spawn at once per spawn (DefauIt 5). 50 Devices can become positioned in the planet at the same period (Default 12).Ĥ8 hours before resources go rotten (Default 12). The Vacuum Gun is definitely much faster when communicating with storages/swap/selling. 250 items in Vacuum cleaner Weapon with the 3rd Tank Booster update. 500 products in Vacuum Gun with the Container Enhancer Ultra upgrade. 1000 products in Silo Storage/Plort Collector/Car Feeder (Default 100). Fixed a graphical issue that was causing water to be extremely reflective.Features.Fixed a number of pesky bugs that were the cause of a handful of game crashes.Fixed an issue where Mochi’s Nimble Valley tutorials weren’t clearing properly.Fixed some bugs that were resulting in errors when trying to load an existing save.Fixed an issue where the autosave icon wasn’t appearing when the game autosaved after a rancher got knocked out.Fixed a UI issue so mouse icons will properly display in tutorial popups.Fixed a bug where Range Exchange reward crates were not persisting between sessions.
(It would take at least 6 years of University, plus a deep understanding of Slime Science to understand it fully, so we’ll just call it the “Failure to Duplicate Phenomenon”) Fixed a very science-y issue with quantum slimes.Corrected some typos and grammatical errors in the Spanish and Russian translation.Fixed a rare issue that you could run into while collecting gilded gingers.Fixed a missing music track that should play while relaxing by the Slime Sea at night.Fixed an issue with hunter largo mouths.Fixed a bug related to the “Boop” achievement.Also fixed a similar anomaly that was preventing phase lemon trees from casting shadows.Fixed an astrophysical anomaly that was causing phase lemons to shrink in size.Added +5 luck to all lucky slimes to prevent them from being eaten by tarr.Enhanced the delicious, smoky aroma of the charcoal brick toys to make them more exciting for fire slimes.Range Exchange icons no longer change to reflect a slime’s active secret style (from the Secret Style Pack DLC).A few ranchers accidentally deleted their collection of gold plorts and rare ornaments, so we made it take a little bit longer to demolish Silos.Improve Gadget Mode messaging to better emphasize the ability to rotate gadgets.Scroll through your dozens of ornaments faster than ever before! Gamepad now scrolls through menus quicker.Added auto-save checkpoints after: a Slime Gate is opened, a Ranch Expansion is purchased, and a 7Zee Rewards Club level is purchased.Reduced the frequency in which the game will passively auto-save.Added a disposal mechanism to Viktor’s Workshop to help recycle any unwanted items.Added a “Minimal HUD” feature so you can relax and enjoy the scenery.Now every day can be Friday once you’ve unlocked the new Party Fashion Pod (party hats not included).Have you ever wanted to take a little break from ranching and just enjoy the sunset in the Ancient Ruins or the sunrise over the Moss Blanket? Give the 'Minimal HUD' option a try!īe sure you're extra careful if you use it while exploring! You may find your jetpack has run out of energy halfway through a risky jump across a wide canyon that spans across the Slime Sea. Go ahead and toss any unwanted items or slimes into the water chute and Viktor will see to it that they are recycled or released back into the Far, Far Range! Things were starting to get a little crowded down in Viktor's Workshop so he built a recycling system to help keep the place tidy.